In-game chat


CrossMount uses a custom chat system with many configurable options.

Private Messages

  • /msg <player> <message> (aliases: /pm, /tell, /w) — Send a private message to another player.
  • /reply <message> (alias: /r) — Reply to the last private message.

Channels

/channel <channel> (alias: /ch) — Change current channel.

If a message is sent without a prefix, it will be sent to the current channel.

CommandPrefixRangeFormat
/global (/ch global)!<player> message
/local (/ch local)-128 blocks(λ) <player> message

Options

/chat option <option> [<value>] — view or set the value of an option.

NameDefaultDescription
default-channel-on-jointrueAutomatically switch to the default channel (global) when joining.
hide-blocked-by-list-in-chattrueHide messages from players blocked via chat list.
disable-msgfalseCompletely disable private messages.
use-whitelistfalseUse whitelist mode for the chat list.
always-allow-localfalseAlways receive messages in the local channel, even if the sender is blocked via chat list.
vanilla-msg-formatfalseDisplay private messages in vanilla style.

Chat List

A list of players who can or cannot interact with you in chat. Functionality depends on the mode.

  • /chat list [<add/remove/clear>] — View or modify the chat list.
  • /chat list mode <whitelist/blacklist> — View or change the mode of the list. Same as /chat option use-whitelist.

Example: to block everyone except player_friend, use /chat list add player_friend and /chat list mode whitelist.

Escaping

Sometimes you need to ignore the prefix and send the message as-is to the current channel.
To do so, place a \ before the prefix.

This also works for commands — \/command will be sent as the message /command.

Green Text

> at the beginning of a message makes it green. Abusing this feature is prohibited.

Other Messages

  • Join, leave and death messages are sent to all players within a 128-block radius.
  • Advancement messages are displayed only to the affected player.